Nalou’s Escape
Reach the bone without being seen
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Streak0
Escapes0
Perfect0
How to play
- Nalou jumps like the knight in chess: two squares one way, then one square at a right angle, in an L shape. She can jump over anything.
- Her goal: reach her bone in as few jumps as possible. The target shown is the number of jumps of the best path.
- The cats don’t move, but they watch the garden like chess pieces. Skye, the king, sees the eight squares around her. Lila, the rook, sees her row and her column. Ziggy, the bishop, sees his diagonals. Scyannah, the queen, sees everything: rows, columns and diagonals.
- A gaze stops at the first obstacle: a bush or another cat. Nalou can’t land on a bush, on a cat, or on a watched square.
- Puppy and Beagle levels: watched squares are shown in red. Bloodhound and Genius levels: nothing is shown, it’s up to you to work out what the cats can see. Landing on a watched square means getting caught.
- Three stars if Nalou arrives in exactly the target number of jumps, two with one jump more, one beyond that. “Undo a jump” is allowed, except after being caught.
- The hint shows the best next jump. The daily escape is the same for everyone: play every day to grow your streak.
Free game built with AI for Nalou Génie.